quick cut vodka
Tuesday, 20 March 2012
Monday, 12 March 2012
Shot Fix Checklist
--------------------------------------------------------------
[X] 670 - Break vodka bottle
[X] 1110 - Add slight hand movement
[X] 1230 - Dad animation
[X] 1300 - Eye flickering
[X] 1550 - Zooming out of eye
[X] 1630 - Look at attacking plane
[X] 1700 - Ground plane clipping
[X] 1850 - Legs snaps outwards
[X] 1900 - Radio texture
[X] 1960 - Oildrums texture
[X] 1970 - Delay concrete rollup
[X] 1980 - Back wheel texture
[X] 2000 - Concrete underside texture
[X] 2100 - Less/faster head banging
[X] 2380 - Camera animation/Chaotic plane animation
[X] 2450 - Fighter plane animation/Fighter plane texture
[X] 2700 - Camera imperfection
[X] 2850 - Camera imperfection
[ ] 3260 - Mirror shot (post)
[X] 3270 - Camera shake
[X] 3400 - Camera distance
[X] 3450 - Camera shake
[X] 3450 - Wind effects in face
[X] 3570 - Missing shot
[X] 3680 - Wind effects in face
[X] 3880 - Missing red plane
[ ] 4160 - Faster blinking (post)
[X] 4260 - More defined animation
[X] 4300 - Kid lip shake/blinking
--------------------------------------------------------------
[X] Vlad moustache texture background
[X] Hide biplane turbosmooth helper
[X] Enable turbosmooth/meshsmooth
[X] Propeller texture/animation
[X] Remove park wall texture ambient occlusion
[X] Pill bottle texture
[X] Plane interior shader opacity (where visible)
[X] Vlad face skinning on close-up shots
[X] Fix city scene props
[X] Use two-sided character shaders
[X] Scene cloud layouts
--------------------------------------------------------------
[X] 670 - Break vodka bottle
[X] 1110 - Add slight hand movement
[X] 1230 - Dad animation
[X] 1300 - Eye flickering
[X] 1550 - Zooming out of eye
[X] 1630 - Look at attacking plane
[X] 1700 - Ground plane clipping
[X] 1850 - Legs snaps outwards
[X] 1900 - Radio texture
[X] 1960 - Oildrums texture
[X] 1970 - Delay concrete rollup
[X] 1980 - Back wheel texture
[X] 2000 - Concrete underside texture
[X] 2100 - Less/faster head banging
[X] 2380 - Camera animation/Chaotic plane animation
[X] 2450 - Fighter plane animation/Fighter plane texture
[X] 2700 - Camera imperfection
[X] 2850 - Camera imperfection
[ ] 3260 - Mirror shot (post)
[X] 3270 - Camera shake
[X] 3400 - Camera distance
[X] 3450 - Camera shake
[X] 3450 - Wind effects in face
[X] 3570 - Missing shot
[X] 3680 - Wind effects in face
[X] 3880 - Missing red plane
[ ] 4160 - Faster blinking (post)
[X] 4260 - More defined animation
[X] 4300 - Kid lip shake/blinking
--------------------------------------------------------------
[X] Vlad moustache texture background
[X] Hide biplane turbosmooth helper
[X] Enable turbosmooth/meshsmooth
[X] Propeller texture/animation
[X] Remove park wall texture ambient occlusion
[X] Pill bottle texture
[X] Plane interior shader opacity (where visible)
[X] Vlad face skinning on close-up shots
[X] Fix city scene props
[X] Use two-sided character shaders
[X] Scene cloud layouts
--------------------------------------------------------------
Friday, 9 March 2012
WIP 2D BITS
Okay so some updates on the bird bits almost finished here i think gonna start adding in other bits. lemme know what you guys think
Elliott
Elliott
Thursday, 8 March 2012
WIP 2D BITS
WIP of bird for the beginning of the animation. now I know birds dont get electrocuted from cables but once you see it in the piece it will make sense.
should hopefully have the first scene 2d animated by the weekend thats including everything talked about with Anders when I dropped into the Athena. Really hoping you'll like the neon sign im working on aswell :D
- Elliott
should hopefully have the first scene 2d animated by the weekend thats including everything talked about with Anders when I dropped into the Athena. Really hoping you'll like the neon sign im working on aswell :D
- Elliott
Tuesday, 6 March 2012
Subscribe to:
Posts (Atom)